Changelog

Farming-Simulator 2009 - Patch 1.1

Fixes:

  • Fixed smallTipper trailer attacher joint
  • Disabled speed limit checks for AI
  • Fixed AI does not lower weights
  • Fixed refuel sound running infinitely (when moving slightly)
  • Fixed vehicle leave to fall through terrain
  • Fixed windrower for wet cut grass (smaller drop area, bigger tolerance)
  • Grass does not grow automatically again
  • Only allow cultivator and plough to work when lowered
  • Fixed cultivator/ploug/sowingMachine when leaving tractor and reentering
  • Fixed savegame using usernames with special characters
  • Fixed attachSound for mods
  • Fixed disabling lights when detaching
  • Fixed bale trailer tipping and filling
  • Fixed money saving bug
  • DischargeParticles is now constrained to fillType
  • Fixed saving of bales

AI Helpers:

  • Improved ai combine waiting for weather (driving back, stopping cutter)
  • Added extra xml attribute to attachable aiNeedsLowering
  • Improved ai combine (timeout, look ahead area)
  • Using ai back marker for turn reference
  • Added lower and raise events to ai tractor
  • Added timeout to ai tractor, to avoid lock when blocked by trees
  • Increased ai tractor terrain detail look ahead distance
  • Fixed tractor ai turning
  • Fixed ai combine turning when just emptied
  • Disabled threshing while ai is turning
  • Fixed ai tractor with plough
  • Added some rescue intelligence to ai combine (add force if stuck)
  • Tuned ai start after turning

AI Traffic:

  • Fixed ai traffic correctly looping and less collisions
  • Fixed possible deadlock when a vehicle spawns in a junction
  • Increased brake force of traffic ai cars

Map:

  • All empty fields now support ai tractors
  • Fixed dealer ground (pallet fork issue)
  • Increased size of upper barn door (for bales)
  • Changed barnElevator collision
  • Corrected floating straw decals

GUI/HUD:

  • All empty fields now support ai tractors
  • Fixed dealer ground (pallet fork issue)
  • Increased size of upper barn door (for bales)
  • Changed barnElevator collision
  • Corrected floating straw decals

Input:

  • Fixed gamepad input buttons

Graphics:

  • Added missing car lights
  • Fixed brake of attachables of attachables
  • Fixed grass tip trigger (plane moving up)
  • Fixed grainPlane settings
  • Fixed terrainDetail lighting

Fine Tuning:

  • Increased lateral stiffness
  • Decreased number of bales created
  • Changed some trailer damper values
  • Increased camera max distances
  • Increased wheel mass of 716 and 936
  • Increased growth state time
  • Lowered sowingMachine01 (better ground contact)
  • Improved frontloader tilt mechanism
  • Reduced acceleration of 614(fl)
  • Increased acceleration of 716
  • Increased default stiffness
  • Increased liter per qm for grass
  • Tuned lizard wheel props
  • Getting more bales for windrows than for cut long
  • Fixed brakeforce of fendt 936

New Features:

  • Added SHIFT+Q, to detach rows of trailers
  • Added support to directly start a savegame
  • Added career start point to map (for better mod support)
  • Added toggle help text button F1 key
  • Added zoom feature to pda (key 9)

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