Changelog

Update 2.2

Fixes:

  • Fixed switching cutter fruit type switching if with combine grain tank capacity of zero (2.2)
  • Fixed rare issue with loading of milk production/price scale values from savegame (2.2)
  • Fixed rare issue with NAT Punch-through with identical local IPs (2.2)
  • Fixed very rare crash bug with physics contact reports in missions (2.2)
  • Fixed rare issue with screen shot feature (2.2)
  • Fixed sync issues with fruit prices in multiplayer (2.1)
  • Fixed tip triggers with the same name in the PDA (2.1)
  • Fixed loading of mod vehicles with different number of components in savegame (2.1)
  • Fixed sync issues with baler in multiplayer (2.0)
  • Fixed issues with non-ascii characters in nickname (2.0)
  • Fixed issues with weather warnings (2.0)
  • Fixed issues with number of visible cows in multiplayer (2.0)
  • Fixed issue with old AMD Athlon XP CPUs (1.4)
  • Fixed rare crash on some Pentium 4 CPUs in multiplayer (1.3)
  • Fixed baleloader saving, loading and deleting if bales are mounted (1.2)
  • Fixed manure fill level when using shovel (1.2)
  • Fixed rare shop screen button hovering and keyboard input issues (1.2)
  • Fixed self propelled sprayer not being able to refuel (1.2)
  • Fixed rare issue with combine unloading (1.2)
  • Fixed typo in stop refuel text message
  • Fixed PDA tip triggers stats
  • Fixed selecting seed type in multiplayer
  • Fixed baleforks for Agrovector and Agrofarm textures

Updates:

  • Supplemented multiviewport script interface (2.2)
  • Added support for buying mods in multiplayer as client (2.2)
  • Increased the maximal number of help messages shown (2.2)
  • Added support for many grain unloading stations (2.2)
  • Added support for fruit converting cutters (2.1)
  • Added pickup animation support to baler and foragewagon (2.1)
  • Improved vehicles and cutters (collision, attacher points, etc) (2.1)
  • Baler pickups widths increased (2.1)
  • Improved driving and AI helper behavior of all vehicles and tools (2.0)
  • Improved AI helper sounds and lights (2.0)
  • Improved sowing machines (2.0)
  • Improved barn straw elevator (2.0)
  • Improved ground collision for brewery and grain mill (2.0)
  • General multiplayer improvements and optimisations (2.0)
  • Added NAT Punch-through support for multiplayer (STUN) (2.0)
  • Reduced time to create multiplayer game (2.0)
  • Added button mapping to analog axis (2.0)
  • Shovel level is shown in the fill level bar as well (2.0)
  • Increased foliage growth time in Hard mode(3x) (2.0)
  • Disabled environment maps in low hardware profile (2.0)
  • Price of fertilizer has been increased (1.3)
  • Improved calculation of milk, manure, liquid manure, grass and silage fill levels (1.3)
  • Improved PDA tip triggers stats on multiplayer clients (1.2)
  • Added multiplayer ban and kick user functionality (1.2)
  • Improved driving behavior of several vehicles
  • Improved visual quality of wheat, barley and grass windrows
  • Improved viusal quality of Agrovector attacher
  • Improved visual quality of chat user interface
  • Improved visual quality of cow animations
  • Improved visual quality of windrows on multiplayer clients
  • Improved mass calculation of trailers
  • Improved visual quality of multiplayer avatar
  • Improved shop messages in multiplayer games on the game host
  • Save settings of the multiplayer game creation screen
  • Added total number of available open games to the join game screen
  • Added auto save option to the game host admin screen and added new console commands gsAutoSave and gsAutoSaveInterval
  • Added savegame history system
  • Added Internet/LAN icon image to the join game screen
  • Added mod management screen to remove installed mods
  • Added advanced controls screen that allows the adjustment of gamepad deadzones and mouse sensitivity
  • Added new options "allow clients to sell vehicles" and "allow clients to create new fields" to multiplayer admin screen

Social Media