This mod helps to improve the contract system, both in singleplayer and multyplayer.
- The maximum number and the amount of mission generated is now automatically adjusted to number of fields in map.
- You can now generate new missions through the "New Contracts" button and even clear them all on contracts management screen.
- Contracts are now sorted by type and field number to make it easier to find the one you desire.
- You can activate more than one contract at a time.
- The field-number indicator (on the mini-map) of the fields on which you will activate contracts, will start blinking to help you figure it out where you have to go.
Changelog 1.1.0.0:
- Added conflicts prevention with other mods
- Added contracts list sorting
- Added many new vehicle combos for contracts
- Improved contracts management
Farming Simulator 22 accompanied us over 30 months by now, and there are a lot of milestones and content to look at. How about we do that by taking a look at our small recap trailer?
https://t.co/XjgIVXuoN6
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