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Changelog
Farming-Simulator 2009 - Patch 1.1
Fixes:
Fixed smallTipper trailer attacher joint
Disabled speed limit checks for AI
Fixed AI does not lower weights
Fixed refuel sound running infinitely (when moving slightly)
Fixed vehicle leave to fall through terrain
Fixed windrower for wet cut grass (smaller drop area, bigger tolerance)
Grass does not grow automatically again
Only allow cultivator and plough to work when lowered
Fixed cultivator/ploug/sowingMachine when leaving tractor and reentering
Fixed savegame using usernames with special characters
Fixed attachSound for mods
Fixed disabling lights when detaching
Fixed bale trailer tipping and filling
Fixed money saving bug
DischargeParticles is now constrained to fillType
Fixed saving of bales
AI Helpers:
Improved ai combine waiting for weather (driving back, stopping cutter)
Added extra xml attribute to attachable aiNeedsLowering
Improved ai combine (timeout, look ahead area)
Using ai back marker for turn reference
Added lower and raise events to ai tractor
Added timeout to ai tractor, to avoid lock when blocked by trees
Increased ai tractor terrain detail look ahead distance
Fixed tractor ai turning
Fixed ai combine turning when just emptied
Disabled threshing while ai is turning
Fixed ai tractor with plough
Added some rescue intelligence to ai combine (add force if stuck)
Tuned ai start after turning
AI Traffic:
Fixed ai traffic correctly looping and less collisions
Fixed possible deadlock when a vehicle spawns in a junction
Increased brake force of traffic ai cars
Map:
All empty fields now support ai tractors
Fixed dealer ground (pallet fork issue)
Increased size of upper barn door (for bales)
Changed barnElevator collision
Corrected floating straw decals
GUI/HUD:
All empty fields now support ai tractors
Fixed dealer ground (pallet fork issue)
Increased size of upper barn door (for bales)
Changed barnElevator collision
Corrected floating straw decals
Input:
Fixed gamepad input buttons
Graphics:
Added missing car lights
Fixed brake of attachables of attachables
Fixed grass tip trigger (plane moving up)
Fixed grainPlane settings
Fixed terrainDetail lighting
Fine Tuning:
Increased lateral stiffness
Decreased number of bales created
Changed some trailer damper values
Increased camera max distances
Increased wheel mass of 716 and 936
Increased growth state time
Lowered sowingMachine01 (better ground contact)
Improved frontloader tilt mechanism
Reduced acceleration of 614(fl)
Increased acceleration of 716
Increased default stiffness
Increased liter per qm for grass
Tuned lizard wheel props
Getting more bales for windrows than for cut long
Fixed brakeforce of fendt 936
New Features:
Added SHIFT+Q, to detach rows of trailers
Added support to directly start a savegame
Added career start point to map (for better mod support)
Added toggle help text button F1 key
Added zoom feature to pda (key 9)
Social Media
Nyooom!
#ThrowbackThursday
https://t.co/L8tYflbJJH
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