Toggling AMD FSR 3 Frame Generation or restarting the game while a third party overlay / hook is active may cause a game crash (such as OBS Game Capture - use Display Capture instead)
Info
As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.
Patch 1.13.1.1
Bugfixes & Changes
Updated AMD FSR to 3.0 (Windows only)
Updated Intel XeSS to 1.2 (Windows only)
Updated internet radio streams to support HTTPS protocol (Windows only)
Fixed game becoming unresponsive near certain buildings from Pumps n' Hoses Pack
Multiple improvements to the GIANTS AutoUpdater interface & behavior (Windows only)
New additions
Added AMD FSR 3.0 Frame Generation (Windows only)
Patch 1.13.1.0
Bugfixes & Changes
Adjustments on Kröger PWO 24 and increased available wheelconfigurations
Fixed issues with mod updates if the game has not been restarted
Arena-Mode
Added functionality for players to initiate a technical break
Fixed various issues with technical break
Fixed various issues after a game reset
Fixed direct delivery drop calculation
Fixed admin settings on console
Improved overloading into Kinze trailer
Modding changes
New GIANTS Editor 9.0.5 is needed for map modding
Changing the number of angle channels for the fields no longer needs a separate custom shader
Fixed crashes on maps with an empty traffic system
Info
As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.
Patch 1.12.0.0
Bugfixes & Changes
Updated to Intel XeSS 1.1 upscaling (Windows only)
Rebranded Ploeger AT5104 LNMS to OXBO AT5104 LNMS including visual update
Redesign of Esports menu
Bugfixes in Arena and Balestacking modes
Increased the max number of supported gamepad buttons to 128
New vehicles and tools:
Added HORSCH Hero Farming Suit
Modding changes
Increased the number of animal subtypes that each husbandry supports
Dedicated Server Changes
Fixed performance issue when loading modhub data
Added auto activation for dependend mods
Added dependend mod warning
Added log rotation
Added live preview of log files
Added highlight of non modhub mods
Added additional server performance graph (Blue: System, Green: Process)
Patch 1.10.1.1 (Windows/Mac only)
Modding changes
Fixed issues with some mods
Patch 1.10.1.0
Bugfixes & Changes
Fixed multiplayer map filtering if map uses localized name
Fixed several physics joint simulation issues
Fixed capacity of Brantner DD 24073 & Z 18051
Visual fixes on Hardi Mega 1200L, Versatile 4WD, John Deere 4755, Kuhn SLC 141, HAWE SUW 5000,
Fixed issues with multiple storage areas for object storages
Added maxHeight attribute for storage areas on object storages
It's now possible to storage mission bales inside object storages storages
Object storage capacity and supported fill types are now shown in the shop as well
New additions
Esports-Modes: Arena Mode + Balestacking Mode
New vehicles and tools
New Holland CR 10.90 Revelation
New Holland Varifeed 41FT
New Holland 3162 Superflex Draper 45FT
Patch 1.9.1.0
Bugfixes & Changes
Mixerwagon info HUD works again
Fixed folding issues on the cotton harvesters
Fixed issues with bale transport tools
Bales from missions can now be stored in the "Bale & Pallet Storage"
Fixed automatic motor turn off on the John Deere CP690
Fixed functionality of plows to properly remove chopped straw from the ground
Improved stability of physics joints
Proper hardware profile mapping of Intel ARC GPUs
Updated to FSR 2.2
Updated to DLSS 3.1 (Bug Fixes & Stability Improvements)
Screenspace Shading Rate Bug Fixes & Improvements
New additions
PC/Mac: Added paste (Ctrl + V) support for text/password input fields
New vehicles and tools
Massey Ferguson MF 6S
Massey Ferguson MF 7S
Massey Ferguson MF 2370 Ultra HD
Massey Ferguson MF RB 4160V Protec
Fendt Squadra 1290 N UD
Fendt Rotana 160 V Combi
Modding changes
New GIANTS Editor version
Added option for LODs of terrain occluders for increased performance
Custom terrain shaders in mod maps need to be adjusted (add 'pos *= instanceData.w;' at the end of the 'getPatchCoords' function)
Patch 1.9.0.0
Bugfixes & Changes
Fixed discharging of Kuhn SPW Intense
Fixed state of bale wrappers after savegame loading or joining in multiplayer
Visual fixes on Claas XERION, Hardi Aeon, Hawe SUW, John Deere 6R, Krone BiGX & Manitou MLT 625
Fixed start duration of Zetor Z-25K
Fixed server list not refreshing after canceling password dialog
New additions
Added bale and pallet storage building
TMR can now be transported with silage trailers
Added 'Screenspace Shading Rate' option for improved performance
Modding changes
Added support for up to 64 fruit types in mod maps
Patch 1.8.2.0
Bugfixes & Changes
Wood harvester cut length is now saved in multiplayer if the client reconnects
Fixed multiple issues with moving parts not correctly synced to the clients
Fixed wood harvester cutting if the client reconnects while a tree is in the cutting header
Automatic tree cutting setting is now correctly synchronized in multiplayer
Fixed issues with wrong prices while buying used vehicles
Fixed wrong HP display for MF IDEAL
Improved XeSS
Improved AI “Drive To” behavior
Known issues
Force Feedback for the Logitech G920 is currently having issues across several games on the Xbox, hence the wheel might not be functioning properly. This should be resolved aside from FS22 and is not a bug in the game
Patch 1.8.1.0
Bugfixes & Changes
Performance improvements
Improved AI “Drive To” behavior
Various crash fixes
Fixed large savegames on Xbox
Fixed Fanatec wheels support on PS5
Improved fadeout of 3d sounds
Fixed animation of crane joysticks in cabin while not using easy arm control
Fixed issues with mounting heavy vehicles via tension belts
Fixed train slightly moving with automatic motor start turned off
Fixed farm.xml file sizes on public dedi servers
Fixed issues with AI driving into water
Fixed unloading arm control on sugar beet harvesters
Fixed dashboard display on MF 3707 AL
Fixed AI turning with Einböck PNEUMATICSTAR-PRO
Fixed Valtra A115 HI-TECH 4 config price
Improved transmission setup on Landini REX 4
Improved MAN TGX 26.640 stability
Fixed indoor camera rotation on Schäffer 23E
Fixed connection hoses and schema overlay on JCB 541-70
Fixed hydraulic hoses of Krampe SKS backdoor
Various visual fixes on Valtra A/N/Q/T Series
Improved ingame helptext
New additions
Added XeSS support
Added option to define variable lengths for wood harvester cutting and option to toggle between them in both directions
Added option to toggle between automatic and manual cutting for wood harvesters
Max. tree cut diameter is now shown in the shop for wood harvesters
Added header tilt feature for wood harvesters
Added farmland ID to map overview
Tree sapling type on pallets is now shown in the info box
Added placeable position and rotation snapping in construction mode
Modding changes
Added #class attribute to specify unload trigger class for unloading station
Added #class attribute to specify load trigger class for loading station
Added map and modDesc helpline support
Added option for filltype spawnplaces
Added object change support for single tension belts
Added timeHours and timeMinutes dashboard type in enterable to create analog clocks
New vehicles
New fertilizer and herbicide from HELM
Patch 1.7.1.0
Bugfixes & Changes
Improved quality with FidelityFX Super Resolution 2
Fixed display of driving direction while manual shifting is enabled
PS4 only: Fixed support for Logitech wheels
Visual fixes for CLAAS XERION 5000
Visual fixes for CLAAS AXION 800
Visual fixes for CLAAS LINER 4900 BUSINESS
Visual fixes for Vervaet HydroTrike
Visual fixes for MAN TGS and TGS trucks
Fixed schema for MAN TGX 26.640
Updated Valtra brand logo
Updated lights on Valtra G Series
New vehicles
Valtra A Series
Valtra N Series
Valtra T Series
Valtra Q Series
Patch 1.7.0.1
Bugfixes & Changes
Win/MacOs: Fixed error message 'Custom shader hash collision' when using multiple mods with their own custom shaders
Patch 1.7.0.0
Bugfixes & Changes
Adjusted displayed working width of Grimme Evo 290 and Ropa Keiler 2
Increased Grimme Evo 290 capacity to 12m³
Fixed & improved mission availability
Fixed bunker position of Grimme Evo 290 in work mode
Improved interior coloring on John Deere vehicles
Fixed attacher joint on Quicke Q3M
Fixed yield increase on forage harvesters with silage additives
Lime heaps tipped onto the ground can now be steeper
Fixed license plate light visibility while no license plate has been configured on some vehicles
Fixed AI with turned cabin on Claas Xerion 5000
Fixed Xerion configuration in baling contracts
New additions
Claas Liner 4900 Business
Claas Xerion 5000 Anniversary Edition
Fendt / Massey Ferguson IDEAL MY23 Updates
Modding changes
Added DIFFERENTIAL_SPEED sound modifier
Fixed crawler translation offset xml attribute
Added ‘useRandomYRot’ xml attribute for greenhouse plants
Fixed loading of map hotspots with localized titles
Known issues
Demolish button not accessible with Controller / Keyboard
Win/MacOs: Error message 'Custom shader hash collision' when using multiple mods with their own custom shaders
PS4: Some Logitech wheels (e.g. G29) don't work and cause the camera to rotate constantly
Patch 1.6.0.0
Bugfixes & Changes
Added dual wheel config support to Trelleborg TH400 tires
Fixed animal husbandries manure output being limited to straw consumption
Fixed color configurations with large number of options in multiplayer
Fixed game crash after changing certain advanced FSR settings
Fixed issues with mod bales when 3d model is used from basegame and only textures from the mod
Fixed localization for collectibles in mods
Fixed mod input bindings being overwritten
Fixed prices page “Selling” price display
Fixed Rostselmash 2375 and Versatile WD4 displayed max speed in shop
Fixed Salek ANS-1900 AI support
Fixed usage of “fold all” input action when tools are attached that cannot be folded
Fixed Xerion 5000 map hotspot type
Improved drawbar behavior on Köckerling Allrounder 600
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