Nice and clean barn that works as a selling point for straw, grass, hay & silage. The Building has automatic lighting.
Selling prices for each product will fluctuate and show up on the PDA.
Note: If you have it placed on your map you need to buy it again or fix it by changing the info in FarmingSimulator2019/savegame§§/items.xml. (§§ = Savegame number)
-from: modName="FS19_StrawBarn_SellingSpot" filename="$moddir$FS19_StrawBarn_SellingSpot/StrawBarn_SellingSpot(_Dark,White).xml"
-to: modName="FS19_StrawBarn_SellingSpot" filename="$moddir$FS19_StrawBarn_SellingSpot/data/StrawBarn_SellingSpot(_Dark,White).xml"
Changelog 1.5.0.0:
- Added L10N functions and name so it's more understandable for all people, this was prevoisly just in english.
- Updated the mod with more languages.
- Created new Decal textures & added shaders to the building.
- Added node for Interactive Zone Markers. (Warningstripes can now be turned on and off).
Changelog 2.0.0.0:
- Updated to support Seasons mod.
- New Names for all Buildings.
Changelog 3.0.0.0:
- Added button for warning stripes, these can now be turned off without using the UI.
- Added support for some mod Filltypes.
- Added support for MaizePlus.
- Added support for Straw Harvest Addon.
- Made the Building slightly bigger to make it easier with big trailers.
- It's now possible to sell further from the door, for tippers that unload by raising the trailer.
FactSheet Friday!
The 8th one and just 25 days to go until Farming Simulator 25 is launching!
Which machine is your favorite? https://t.co/fpSVJGn3la
We use cookies and analytics tools to improve the user friendliness of the Internet website. By continuing to use our website you are agreeing to our use of cookies.