This modification adds a new tab with settings to the pause menu.
Available settings:
- changing the visibility of the interface,
- changing the visibility of the crosshair,
- changing the time format,
- displaying the current date,
- displaying the fade effect when switching cameras,
- changing the visibility of dialog boxes,
- displaying a fill indicator above the trailer,
- changing the smoothness of the camera movement,
- easier engine starting (starting the engine by pressing the accelerate key),
- automatically starting savegame after loading is complete,
- changing visibility of non mod/DLC items in the shop,
- changing of the environment lighting,
- changing of the brightness of the environment,
- changing of the depth of field setting,
- changing the visibility of birds in the game world,
- changing animal collision behavior,
- changing the camera collision behavior
Changelog 1.1.0.1
- fixed an issue with missing fill type icon on fill indicator,
- removed the fade-out effect when switching from player camera to cut camera,
- the filtering function for objects in the store has been improved (modifications with the changed "dlcTitle" were shown as DLC),
- minor bug fixes and improvements
Changelog 1.1.0.0:
- added the option to change the clock position,
- added option to exit the game directly to the desktop,
- added a new trailer fill indicator,
- added a fill indicator to manure spreaders,
- the restart game option has been removed,
- the function of hiding objects in the store has been improved, now only categories containing items from the modification/DLC are visible,
- the function of hiding dialog boxes has been improved,
- the crosshair hiding function has been improved (the crosshair is visible if it is in "partial mode" and the player is in the simpleIC trigger range),
- fixed bug with incorrect display of month name in some language versions of the game,
- fixed bug in multiplayer with "easier engine starting" function