- Added visual markers while you are placing the pasture which show where the animals will wander. After placing, the markers disappear. You can toggle their re-appearance by clicking the rusty bucket inside the building.
- Significantly reduced slot count
- Added the ability to take straw bales
- Made straw trigger and animal dialogue trigger easier to find
- Slightly increased and squared off the area which the horses will wander (adjusted navmesh)
- Added warning stripes to mark loading area
For bug reports or feedback:
Email : thefoofarmer@gmail.com
Discord: Foo Farmer#6572
First US Barnyard MeetUp 🌾🇺🇸 @FarmerKleinYT brought the community together at 3rd Turn: Brewing: Stories, playstyles & wild expansion speculation filled the night, more to come!
Read about it here: https://t.co/KXmDoI8qcNhttps://t.co/e3TqwD5K8X
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