Start In Spring

Start in Spring

This mod forces a new savegame to start in spring March instead of late summer.
On first load of a new career, all fields are reset to a cultivated state to ensure a clean and consistent spring start.

Main Features

- Game always starts in March spring
- Crop calendar is synchronized with spring start
- All fields owned and unowned are reset to cultivated on new save
- Harvest-ready and growing crops are removed at game start
- One-time execution per savegame safe to disable later
- Works on GIANTS base maps

Important Notes

- Field reset is performed with a delayed system-safe method to avoid base map overrides
- On some systems, the info message may appear a short moment after loading
- After the first successful run and save, the mod does nothing anymore
- The game may freeze for a while, while the fields are being reset

-Changelog: 1.1.0.0

- Added multiplayer and dedicated server support
- Start logic now works correctly in MP sessions via server authority
- Added dynamic snow amount based on starting month
- Improved compatibility with different map weather systems
- Prevented dialogs from appearing on dedicated servers
- General stability and performance improvements
- Snow rendering depends on the environment settings of the map
Game
Farming Simulator 25
Manufacturer
None
Category
Author
Filename
FS25_startInSpring.zip
Size
85 KB
Version
1.1.0.0
Released
04.05.2026
Platform
PC/MAC
User Rating:
4.4 (60)

Screenshots



Social Media

Windows
Mac
PlayStation
Xbox
Logitech
Hori
Thrustmaster