Distribution Redux
Replace Farming Simulator 25's standard distribution system with a smarter, demand-driven logistics network.
Distribution Redux automatically moves resources between productions, animal husbandries, silos, and storages based on actual demand. It prioritises the nearest available source, supports automatic feed, straw, and water distribution, and gives you full control over how each output is handled.
Features
* No additional placeables required
* Works with existing productions, storages, silos, and animal husbandries
* Demand-driven distribution based on real consumption
* Automatic feed, straw, and water supply
* Multiple output modes: Hold, Distribute, Sell, Store, and combinations
* Hold Internal mode: keep bulk product in a production and spawn pallets on demand
* Proximity-based or whole-farm distribution
* Per-building and per-product configuration
* Multiplayer supported
Compatibility
Designed for the base game and compatible with most standard mods. Some custom buildings may require additional support.
v1.0.0.1
- UI fixes and consistency edits.
- Added Markets and Kiosks to the distribution system.
- Fixed the sell-at-best-price logic that could sell too early on the first pass.
- Added the Hold Internal output mode: keep a production's bulk product in the building instead of auto-spawning pallets.
- Added manual pallet spawning from a Hold Internal output's held stock - a pop-up lets you pick the pallet type and quantity (capped by what's stored), available from the Distribution Redux menu and the base-game production screen.
Gamescom 2026 is calling! 🎮🌱
Play Farming Simulator 25: Beans & Alpacas, catch our shows, join the action and get your chance to win plenty of goodies. 🎁
Find us in Hall 6. See you there! 👋 https://t.co/E64xQh5Qk6
Strona oraz urządzenia mobilne korzystają z plików cookies w celu realizacji usług i zgodnie z Polityką Plików Cookies. Możesz określić warunki przechowywania lub dostępu do plików cookies w Twojej przeglądarce.