Standing trees that can be cut with a chainsaw are felled when contacted by a moving farm vehicle or attached implement. Dedicated forestry machines are excluded. The mod runs server-side and supports owned, leased and contract vehicles, including AI-driven vehicles. The stump is removed automatically. The master switch intentionally starts disabled whenever a savegame is loaded to prevent accidental felling. Persistent options are stored only when the game is saved. Optional modes convert each impacted tree into one standard base-game pallet containing its full wood-chip yield and apply 5% maintenance damage to the impacting vehicle or implement. If a pallet cannot be created because the pallet limit is reached, the wood chips are queued and the pallet is spawned automatically when a slot becomes available.
Today we released Hotfix 1.25.1 - you can find all the details in our changelog on the Farming Simulator website under "Updates" or go to https://t.co/tgMi706gkjhttps://t.co/9Cyba4iLzT
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