Production Revamp

Production Revamp-Script
Revamp reworks the internal production system, expands it and adds various functions. Revamp itself is the basic script mod, but also independently extends productions with additional comfort functions.

A selection of features:

Automatically available for all productions:
* Automatic line break in recipe display for input and output page (4 ingredients per line).
* A colored display of the recipes makes it easier to see why a production is not producing. Where: white - available, red - not available but required, orange - not available and not required.
* Possibility to buy goods in the production menu for a production for double the market price.
* Priority system: Incoming goods can now be set to different priorities via the production menu and will be distributed based on these priorities. The following applies: Priority 1 is most important and will get the goods first until the warehouse is full. Priority 2 only afterwards, etc. Inputs can also be deactivated, in which case they will not receive any deliveries.
* Only active production lines can be supplied via the distribute mode.
* New output mode available: Sell Directly, Distribute, Outsource (Previously Keep) and Swap In (New). If a production is set to storage, it does not automatically spawn pallets.
* Added manual pallet, bale and wood spawner - All productions with pallet spawner can also manually spawn pallets and bales - via the menu or a trigger.
* Production delivery costs are now reported separately (previously part of production costs).
* Productions that are mission objectives can accept unlimited goods from missions until the mission is completed. Mission goods no longer end up in the production itself during missions.
* Display of the maximum storage quantities and the corresponding units.
* Sort productions alphabetically and filter by active/inactive.
* In the case of productions, it is displayed whether they are running in parallel (II) or distributed (Y).
* Own settings menu.

Must be actively installed in productions:
Recipes:
* Recipes can be created with several equal ingredients in groups (maximum 5).
* Multiple production lines that previously had to be created separately can be combined into one production line.
* Ability to add one or more optional boosters that increase Outgoing Production.
* Boosters can be disabled or reversed for individual goods.
* Display of the real current production depending on the booster. The current booster value is shown in orange brackets after the amount.
* Ability to create recipes via FillTypeCategories.
* Possibility of weather dependent productions.
* Possibility of weather-dependent filling levels.

Depiction:
* Possibility to install displays on productions that can show the current level in the warehouse. Also possible with pure bearings.
* Possibility to display objects depending on the fill level, e.g. pallets in a production warehouse. Also possible with pure bearings.
* Warehouses can also be provided with a spawn script that can be used to spawn bales and pallets.

Other features:
* New FillTypes can be entered via Revamp at existing sales points without actively changing the existing sales points. A separate point of sale is no longer required.
* Hidden productions with autostart function.
* Various setting options for the above functions.
* All fully multiplayer capable.
* Own ingame help that explains the most important features of the mod.
* And much more

A full list of options, installation help and support is available from the Documentation:

This is just the script, the script alone does not change any production recipes! These must be created separately.


Changelog:
(Full changelog can be found in the documentation)


Version 1.5
Bugfixes:
* The selection of seedling palettes now also works in multiplayer
* Various minor bug fixes

New features
* General revision of the code
* Possibility to filter the price overview.
* Possibility to create productions that sell all outputs directly
* Improved display of production times
* Temporary messages in the production overview are displayed in orange
* Possibility to exclude individual production lines from the shared output
* Possibility to create feed mixers with MaizePlus and TerraLife
* Possibility to create recipes with any number of mix groups

Version 1.5.0.1
* Bugfix with hidden productions

Version 1.5.0.2
* Bugfix with automatically selling productions

Version 1.5.0.3
* Update CZ translation

Version 1.5.0.4
* Update RU translation
Game
Farming Simulator 22
Manufacturer
None
Category
Author
Size
0.48 MB
Version
1.5.0.4
Released
16.09.2024
Platform
PC/MAC
User Rating:
4.3 (2478)

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