Kreis Steinfurt

Welcome to the map “Kreis Steinfurt” located in the heart of the Münsterland region!

This highly detailed map is based on the rural communities of Offlum and Landersum near the town of Neuenkirchen in the district of Steinfurt, Germany. The area is characterized by typical Münsterland agriculture with open farmland, large grassland areas, small forests and traditional farms.

The map has been created with a strong focus on detail and aims to represent the structure of the real landscape as closely as possible. Players will find varied farms, realistic field layouts and a calm rural environment.

Map Features:
- 141 purchasable farmland areas
- 30 grassland fields
- 9 purchasable forest area
- 3 additional pastures available for purchase
- 7 fully equipped farms
- Several selling points and production facilities
- A biogas plant (BGA)

Farms on the map:
- Dairy farm
- Arable farm with chicken farming
- Potato farm with pig farming
- Mixed farm (Dairy & Pigs)
- Dairy farm with chicken farming
- Pig fattening farm
- Large dairy and pig fattening farm

Field sizes are typical for the Münsterland region. Most fields range between roughly 1 and 3 hectares, with smaller plots under one hectare and medium-sized fields up to about 6 hectares. Two larger fields of approximately 17 and 20 hectares allow the use of larger machinery.

The map is suitable for both singleplayer and multiplayer and offers a balanced mix of arable farming, animal husbandry and grassland management. The biogas plant allows players to process silage and other materials for additional income.

Explore the rural areas of Offlum and Landersum and build your own farming operation in the Münsterland

Note: To ensure the AI assistant works properly, we recommend disabling AI traffic in the game settings.

Changelog 1.0.1.0:
- Added water to roadside ditches
- Minor detail improvements to the map
- Improved swath height
- 60 collectibles added

Changelog 1.0.2.0:
- License plates of parked vehicles adjusted to match the Steinfurt region
- Removed one mod from dependencies
- Precision Farming reworked and improved
- Fixed issue where only “sandy loam” soil was displayed everywhere (soil map corrected)
- Fixed stuttering and crashes when mulching or spraying
- Fixed issue where weeds did not grow on fields
- Fixed partially invisible stones (e.g. near field 70)
- Removed decorative objects located below the map
- Fruit yields adjusted
- A new save game is needed.

Changelog 1.1.2.0:

- Added a new playable farm
- Added a small residential area
- Made all forests purchasable (added farmland)
- Fixed grass growth on cow pastures – pastures are now fully usable
- Stones now spawn correctly in the fields
- Farmland boundaries revised and expanded
- Road network and AI helpers optimized
- Power poles and lines added
- Various decorative and performance optimizations
- Road signs added
- PDA revised
- Decorative objects made purchasable (in groups!)
- Added 1 more cow pasture available for purchase
- Collectibles removed due to errors
- 32 Floor angle added
- Fruit destruction adjusted for beetroot, carrots, parsnips, peas and beans
- Raps adapted to patch 1.18
- Log warnings related to the Vredo DLC have been fixed
- Apple waste removed from the compost silo
- Support for the Vredo DLC implemented by adding a foliageDamage.xml file
- A new save game is needed.

Changelog 2.1.2.0:

- Vegetation improved across the entire map
- Many areas reworked with additional details
- New objects and road signs added
- Various locations visually enhanced
- Added two new farms:
- Pig farm
- Large dairy and pig farm
- Added one additional purchasable forest
- Farms now have their own farmlands and are no longer linked to fields
- Farms can now be purchased independently
- Crop yields rebalanced
- Straw, forage and swath yields adjusted
- Mower Converter updated
- Seed and fertilizer consumption rebalanced
- Foliage damage configuration expanded
- Wood chip balancing adjusted
- Precision Farming soil map completely reworked
- Improved rapeseed growth visuals
- Added preparation for FS25_CCM_Production_Pack
- Fixed MotionPath errors
- Optimized config and foliage XML files
- Decorative objects can now be sold in groups
- Various bug fixes and improvements
- Improved the map boundaries and the roads leading to the edge of the map
- A new savegame is required.

Note: Decorative objects on Farm 7 are intentionally not removable to
save memory for console players.
Game
Farming Simulator 25
Manufacturer
None
Category
Author
Filename
FS25_Kreis_Steinfurt.zip
Size
630.45 MB
Version
2.1.2.0
Released
22.10.2026
Platform
PC/MAC, PS5, XBS
User Rating:
4 (1072)

Required Mods:

- Placeable Hedges (By: ModdingAssociation - Katsuo)
- Wind Turbine Package (By: Razak)
- Farmhouse Package Volume 3 (By: [DMI]20mmNormandy)
- Hunting Pulpit (By: Didek96)
- Natural Water Rivers And Ponds Pack (By: LMoonlight [MA])
- Cowshed Pack (By: [DMI]20mmNormandy)
- Placeable Wall Lights (By: AgrarKadabra)
- Modern House Set (By: Redphoenix)
- Cowshed 3+0 (By: [DMI]20mmNormandy)
- Old Farm Package (By: [DMI]20mmNormandy)
- Addable Triggers (By: farmerfivetom)
- Bunkersilo Set (By: Razak)
- Pigshed (By: [DMI]20mmNormandy)
- Farmhouse Package Volume 2 (By: [DMI]20mmNormandy)
- Meadow Fence Pack (By: Cayman)
- Natural Waterplants (By: LMoonlight [MA])
- Storage Shed (By: [DLS]Tines)
- Open Air Garden (By: OmaTana)
- Manure Bassin (By: [DMI]20mmNormandy)
- Manure Pit (By: Radix Games)
- Decorative Car Pack (By: Shumino Modding)
- Double Rod Mat Fence Pack (By: Modding Association - Katsuo)
- EU Factories (By: [DMI]20mmNormandy)
- Modern Cow Stable (By: ModdingAssociation - Katsuo)
- Small Old Wooden Shed (By: dymitri)
- Potatohall (By: AgrarKadabra, Plugz)
- Dutch Shed Pack (By: [DMI]20mmNormandy)
- 100 Ton Silo (By: VN110)
- Farmhouse Package Volume 5 (By: [DMI]20mmNormandy)
- No Entry Gate (By: Maca)

Screenshots



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