Persistent Tracks

Keeps vehicle tire tracks between Farming Simulator 25 sessions and restores them automatically when the career loads.

- Separate track history for every career
- Nearby saved tracks stream in as the camera moves; distant history remains stored
- Current-session tracks return after distant vehicle switches and native recycling
- Vehicle-specific track widths and tread patterns are preserved when tracks return
- Restored distance, saved detail, and saved density under ESC > Settings > General Settings
- Adjustable density stores fewer redundant points so the same limit covers more driving
- Frame-budgeted restoration for smoother gameplay
- Compact saves with automatic legacy-file migration
- Oldest recorded detail is discarded first when the selected limit is reached

SETTINGS (ESC > Settings > General Settings > Persistent Tracks)

Restored Track Distance: Near 128 m; Medium 192 m (default); Far 256 m; Very Far 320 m.

Saved Track Detail (maximum retained points): Low 25,000; Medium 50,000; High 100,000 (default); Very High 250,000; Extreme 500,000; Maximum 1,000,000.

Saved Track Density: Off (every point); High detail (~0.35 m); Balanced (~0.60 m, default); Extended range (~1.00 m); Maximum range (~1.50 m).

Larger point limits preserve a longer history but use more memory, storage, save time, and load time. Larger spacing covers more driving with the same point limit.
Game
Farming Simulator 25
Manufacturer
None
Category
Author
Filename
FS25_PersistentTracks.zip
Size
0.11 MB
Version
1.0.0.0
Released
28.09.2026
Platform
PC/MAC
User Rating:
2.3 (3)

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Xbox
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Thrustmaster