Placeable Factories Pack

Changelog: 1.1.0.0
-The trigger of the delivery points of several factories has been adjusted looking for a better operation.
-The productions of the factories have been adjusted, because some of them generated losses in the economy.
-The triggers of some products were improved, since some of them were not recognized by the disàrador of the point of sale.
-An info.xml file has been added, with the necessary data to make any map compatible with this factory system. In this
file briefly explains the steps to follow for its correct coupling. It is translated into English, German, French and Spanish. (If you are
creator of a map that is published on ModHub and you want to add this file to your map officially, I just ask for a small appointment
in the description of your modMap next to the changelog.

This placeable factory pack has been created for console gamers, so that their gaming experience go a little further.

IMPORTANT NOTE: This mod can only be used together with compatible maps, and at the moment it will only be available for maps
(The Old Farm Countryside, La Coronella and La Coronella 2.0. For this pack to work on other maps, its creator must include the required log files in his map, if he so wishes.

Remember that these factories have been created from the animal system used in the game, so their operation is not everything
real that I would like, so I ask you for a little patience with this model of alternative product productions.

Important: Keep in mind that the game is limited to "10" the number of animal stables placed within the same game,
so the sum of stables and factories can never be more than 10. I recommend that the number of factories and animal
stables do not exceed "8" at the same time and if you do not have animal stables in place, never more than 6 factories
per At the same time, this can create problems in your game.
Sell ​​stables or factories pre-installed on the map you are playing on before placing one of this pack,
to avoid mistakes. I also recommend saving your game before proceeding to place a factory to avoid losses of progress in your game.

To be able to start the factories before you must activate it as if it were an animal stable, you can find
the triggered to activate it on the right side of each factory.

These factories can be sold as if it were any other placeable building in the game, that if, keep in mind that you must
completely empty the factory before being able to sell it, both of the raw material and the pallets produced.
Once the factory is completely emptied, you must deactivate it by returning to the place where it was activated,
as if you were going to sell an animal from any stable.

Factories included in the Pack:
-Cheese: It is obtained by supplying cow's milk.
-Four: It is obtained by supplying Wheat or Barley.
-Sunflower Oil: It is obtained by supplying Sunflower.
-Laminated Boards: Obtained by supplying Wood Shavings.
-Potato Chips: Obtained by supplying Potatoes and Sunflower Oil Pallets.
-Sugar: It is obtained by supplying Sugar Cane or Sugar Beet.
-Soya Drink: Obtained by supplying Soya Beans and Water.
-Barrels: Obtained by supplying Laminate Plank Pallets.
-BioDiesel: It is obtained by supplying Rapeseed.

-Price of each Factory: € 46,000.
-Maintenance: € 50 / day.
-Approximate production: 2 or 3 pallets per day.
Game
Farming Simulator 19
Manufacturer
VSRModdingSur
Category
Farm Buildings
Author
Size
21.09 MB
Version
1.1.0.0
Released
12.10.2020
Platform
PC/MAC, PS4, XB1
User Rating:
3.9 (1376)
The rating function has moved to the in-game modhub exclusively

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