This mod helps to improve the contract system, both in singleplayer and multyplayer.
- The maximum number and the amount of mission generated is now automatically adjusted to number of fields in map.
- You can now generate new missions through the "New Contracts" button and even clear them all on contracts management screen.
- Contracts are now sorted by type and field number to make it easier to find the one you desire.
- You can activate more than one contract at a time.
- The field-number indicator (on the mini-map) of the fields on which you will activate contracts, will start blinking to help you figure it out where you have to go.
Changelog 1.1.0.0:
- Added conflicts prevention with other mods
- Added contracts list sorting
- Added many new vehicle combos for contracts
- Improved contracts management
🌾 Hey farmers! 🚜
Looking for your people? Come hang out in the official Farming Simulator #Discord! Chat, share tips, show off your farms, and make friends who love the game as much as you do. 🌱
https://t.co/FBl3Kg5AwY
We use cookies and analytics tools to improve the user friendliness of the Internet website. By continuing to use our website you are agreeing to our use of cookies.