Welcome to the Mars Colony Commander! This map is all about survival, so lets get started!
- 12 Farmlands
- 22 Fields
- 5 Custom Productions (Oilplant, GrainMill, Spinnery, Bakery and Grape Processing)
- Electronics Plant
- Grain Dryer
- 500 Cow Custom Cowbarn
- 500 Pig Custom Pigbarn X2
- 500 Sheep Custom Sheepbarn X2
- 800 Chicken Custom Chicken barn
- 2 Large custom Greenhouses
- Underground Facility Garages
- Field Contracts
- 21 Collectables including 1 special rocket collectable
- 2 x Custom Header racks
- Custom underground bunker Home, with storage facility and workshop
- Fuel Refinery producing diesel from methane and water
- Full Mining operation including Stone Processing, Sluice and Smelting Plant
- Powerplant producing electricity from various products
- Amazing Trainstation with hydraulic lifts and sellpoint and Mission parameter with dynamic progress screen
- Futuristic Custom Train with grain, loader (pallets), and Tanker (liquids) Wagons
- 3 x Large Oxygen Scrubbers to clain the entire dome environment and keep the air breathable producing CO
- Custom storage rack to store and stack goods in various places on the map
- Futuristic Implement Sheds and open sheds located strategically to park vehicles and implements during cold nights
- 16 x Windturbines and 8 x Large Solar panels to supply electricity to the base
- Custom Martian Lights to supply ample light on the barren desolate planet
- Enourmous Crane with animated rotation and a lift in the center to go to the top of the crane for an awesome view of the entire crater
- Mars Lander space ship bringing new visitors and farmers from earth to our base
- Huge Starship that is lauchable from the command center which bring and take massive cargoloads and vital supplies to and from earth
- 4 X Sellpoints
- Customized start from scratch mode to really test your survival skill and build this amazing base the way you want it yourself
- Use the Export To Earth Port to sell your products and fruit to Earth and the Colony Food Storage for storing your fruit for the Colony
**** Mission Parameters ****
- To win the game you need to terraform Mars atmosphere in 20 Years. To achieve this you have to plant 10000 trees, have 20 Large Bee hives, 500 Cows, 750 Chicken, 350 Sheep, 400 Pigs and 800 000 Liters each of any 6 Crops in your Storage Bins.
Patch Notes 2.0.1.0:
New gamesave is required.
-Adjusted running costs and recipes for various productions.
-Complete rebalancing of the powerplant recipes.
-Added Overdrive recipes to the Flour Mill and fixed pallet spawn.
-Added missing collisions to spaceport and shop tunnel.
-Fixed texture issues on traffic tunnel signs.
-Fixed camera issue while inside of tunnel by animal domes.
-Both train calling stations have been reworked.
-Added unloading trigger icon for the train at the station.
-Removed collision to the piping under the silo bins at the train station.
-Added teleport node to the upper area of the stone silo chute.
-Fixed Rocket Launch trigger marker (It will now appear inside the command center).
-Removed trapped pedestrians that were under fields 10-15.
-Fixed train pallets not selling.
-Fixed issue with Electronic Parts pallet sinking into floor.
-Added custom Martian license plates.
-Increased unload speed of various custom trailer xmls.
-Added new sell point for map products. Located in the build menu under selling stations.
-Removed the customized animal pens and greenhouses from the build menu.(These spawn automatically inside the domes.)
-Farm manager and start from scratch modes will now spawn animal pens in the domes, rocket, crane and much more which require purchasing the land to own.
-Added construction purpose bulk materials which can be bought from a placeable silo in the container build menu; Asphalt, dirt, sand, gravel and pavement.(Pavement cannot be smoothed but the rest can)
-All filltypes have had their weight reduced by approx. 60% to further simulate being on mars.
-Added bale and wood sell point to the train.