The gold rush can begin.
Thanks to new processes and techniques, the universal crusher can now extract more raw materials from stones.
This universal crusher produces lime, gravel, ironore, goldore and copperore from stone by adding water.
The second production line includes the extraction of lime from limestone.
Sand filling production can now produce quartzsand in addition to the previous products industrialsand and playsand.
In order to further process the newly obtained raw materials, new factories have now been added for new productions.
This means that gold and copper can be made from goldore and copperore and silicon can also be obtained from the quartzsand.
If the universal crusher is installed on a map, the farmland is also purchased when the production is purchased.
The mod also contains a sales station that can be placed freely and where you can sell the end products from the universal crusher.
If you urgently need woodchips, you can also have your wood shredded here.
- Playsand, industrial sand, quartzsand removed from the shop
- Adjustments to the Crusher areas
changelog 2.1.0.0:
- all input products can now be purchased as a pallet in the shop
- Player spawn point changed
- All products can now be sold at the salepoint
changelog 2.0.0.0:
- new production chain / production building
- new filltypes (quartzsand, goldore, copperore, gold, copper, silicon, semiconductor)
- Productions optimized
changelog 1.1.0.0:
- Price corrected in description
- Icon position corrected
- Production output adjusted
- Added sand filling
- new filltypes sandbag and playsandbag
Precision Farming 3.0 is finally here! 🌱
The beloved mod returns on Farming Simulator 25 with new features like tramlines, pulse width modulation, & more! 🧑🌾🌾
Download now for FREE on ModHub! 🚜
👉 https://t.co/ZXGLOWu47Shttps://t.co/a7xMjorn6L
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