Welcome to Ballam Rd Dairy Farming based in north west England.
- Geo and crop calender based from Blackpool England
- 2 owned farms containing 5 cattlesheds and 5 cattle pastures
- Pastures have been loaded with 1 years supply of hay to simulate grazing and to enable milk production
- Begin the game with 120 dairy cows and 100 beef cattle
- Farm shop and dairy at starting farm
- No sleep trigger allowing you to place a doormat and live at any house on the whole map
- 6 sell points
- 25 fields
- 5 Custom built Cattlesheds
- 5 Custom build Cow Pastures
- Custom soil map from taken from Birks farm and Home Farm area's
- Contracts installed into the map
- All the cattle pastures can be sold to allow for placing your own animals
- Large buildable area in the second farm
Special thankyou to AlienJim for allowing me to use his parked vehicles mod and a huge thankyou to MrFarquar for all his help with building this map and testing along with Mafia X Phantom
I hope you all enjoy my first map
Changelog 1.1.0.0:
- New calving shed
- New up to date parlour
- New grass and meadow textures with longer grass
- New ground textures throughout the map
- Moved the milk collection point at the rear pasture
- New farmhouse model
- smaller cattle nav meshs to reduce lag
- New wider planks on Newcattleshed to reduce lag
- lots of extra detail
- 4 new types of hedge to reduce lag
- New house building models
- Village has had a new makeover
- Sign posts added throughout the map
- Manure spawn point for Sideshed moved
- 2 new map borders to give a more natural feel
- On a new save 1st cut silage is already cut and covered in the silage clamp, you also start with hay and straw bales leaving less work to do on day one
- Gate collision fixes
- Outer land is now free to purchase
- Prices have been increased for the Pemberton Farm shop
- Ground textures completely remade on the second farm called HomeFarm
- You now own the horse manure pit at HomeFarm and it already contains manure
- New roof designs on buildings in the farmshop area to reduce lag
- Dividing wall removed from the shed opposite the New cattlesheds
- Extra road markings added
- New save required
Changelog 1.1.1.0:
- Removed outer map border to stop crashing issue on 1st generation consoles
- lowered the clip distance on several items in and around the cattlesheds to reduce lag
- Added rolling door onto the milking parlour
- Changed the food intake for cattle, cattle can now be fed silage and grass fed cows have a better yield result for milking reasons
- New save not required but for rolling door to show in game then a new save is required
Changelog 1.1.2.0:
- Removed 40 ground textures from the map to enable loading on 1st generation consoles
- Totaly rebuilt the 3 cattlesheds at the main farm in blender
- Rebuilt the calving shed, farmshop store and farmshop in blender
- Removed a collision at the pond
- Now start the game with a green feeding wagon
- Lag has been grately reduced at the main farm
- New saved required
Changelog 1.1.3.0:
- Added a Horse pasture
- Increased capacity of the SideShed from 32 to 57 cows
- Fixed slurry and manure visability when being sprayed onto fields
- Feeding cows silage now gives 90% and adding potatoes or sugar beets to the feed will give an extra 10% (tmr)
- New save only required for Horse pasture
Changelog 1.2.3.0:
- All existing buildings at the main farm have been replaced with new buildings made in blender
- New better nav mesh created in the cattlesheds
- New save required
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