Patch 1.5 Available for FS25! | Update: Hotfix!

28. January 2025

Update, January 29th: Hotfix 1.5.0.1 is currently rolling out on PC, fixing crashes and more. Consoles are following soon after! This may take a few hours. More info in the changelog below.

More performance, fewer crashes, and a variety of other improvements: Patch 1.5 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below! 

 

Patch Highlights


  • Performance Mode on PS5 & Xbox Series X
  • Increased performance on PS5 Pro by default
  • General performance optimization
  • General stability optimization
  • Improved water simulation

Please Note! The patch is being rolled out across platforms. It can take some time until the update becomes available on your system. Crossplay services may be affected in the meantime.

Found a Bug?


We continue to gather bug reports, feedback, and other data to identify what needs fixing or improving in the future.

👉 Report bugs via our Bug Tracker

Please note, that we don't answer individual reports as you will most likely not be the only one to report a specific problem. Don't worry: Receiving multiple reports on an issue sends us the signal that it must be important to fix - so our support team concentrates on collecting and communicating this internally. 

👉 More Info & Patch FAQ

Changelog for Patch 1.5 + Hotfix


Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

Hotfix 1.5.0.1

  • Fixed: PC version crashing during shader compilation with render resolutions above 4k
  • Fixed: PS5 buttons with Logitech wheels
  • Fixed: Xbox registering duplicate navigation button inputs with Remote Play

New Additions & Improvements

  • Increased performance on PS5 Pro by default
  • Added performance modes for PS5 and Xbox Series X
  • Enabled water reflections on PS5 platforms
  • Added shader generation step when loading into a savegame without or mismatching shader cache
  • Added small cementFactory
  • Added foam to water simulation

Fixes & Changes

  • Various technical changes to significantly improve performance
  • Various stability improvements to prevent crashes
  • Various text / translation adjustments
  • Various visual adjustments on several models
  • Improved advanced settings do not require a game restart anymore.
  • Improved behavior of Go To helper
  • Improved collision checks against the ground (less objects falling through / getting stuck in the ground / bouncing mowers)
  • Improved generated collisions of cut trees
  • Improved color reproduction in HDR mode
  • Improved HDR activation does not require a game restart anymore
  • Improved quality of AMD FSR 3 rendering
  • Improved quality of TAA rendering
  • Improved soft shadows casted from various sources
  • Improved sugarbeet leaves on the ground
  • Improved UI slider behavior with controllers
  • Doubled harvest rate of grapes and olives
  • Reduced planting costs for grape and olive orchards
  • Reduced vehicle paint damage accumulation speed
  • Fixed multiplayer sync of ground tire deformation
  • Fixed placeable extensions losing connection after reloading a savegame
  • Fixed capello diamant8 corn header lowered too far
  • Fixed chicken barn small and from Rudolf Hörmann being unable to add custom pasture
  • Fixed front axle not being limited on a few tractors when frontloader is attached
  • Fixed grain elevator museum interactions and collisions
  • Fixed issues with shader cache when it gets corrupted (e.g. crash while saving or some external tool, like Cloud Sync, breaking it)
  • Fixed missing collision on husbandries with lely vector
  • Fixed momentary hangs when cables on winches are created or removed
  • Fixed obsolete great demand on debris cutter and train selling stations
  • Fixed placement area's of 250kW BGA 
  • Fixed Pöttinger SERVO T 6000 P working behavior
  • Fixed sound beep on Hutan Pantai in spring
  • Fixed wheels on bomech machinery not being declared as care wheels
  • Fixed wild animals behavior with various obstacles

Modding

  • Added maxHeight user attribute to splines to limit the vehicles that will use it with GoTo AI
  • Adjusted color and material of rearLight30
  • Fixed loading of mod vehicle types from vehicle type configs
  • Added command descriptions in console
  • Improved scrolling behavior within the console while typing is disabled.
  • scroll to to top' (home) and 'scroll to bottom' (end) (when typing is not enabled)
  • scroll 1 page by holding shift while pressing page up or down (when typing is not enabled)

Additional notes

  • As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

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