Patch 1.7 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below!
Patch Highlights

- Göweil G4010 Q Profi & JohnDeere 8R eAutoPowr
- Improved performance in singleplayer & multiplayer
- Update indicator for mods on main menu
- Option to adjust deadzones in running save games
- Option to automatically turn off cruise control (GPS)
- 🌞⛄ and more!
- 👉 Full Changelog
Please Note! The patch is being rolled out across platforms. It can take some time until the update becomes available on your system. Crossplay services may be affected in the meantime.
Found a Bug?
We continue to gather bug reports, feedback, and other data to identify what needs fixing or improving in the future.
👉 Report bugs via our Bug Tracker
Please note, that we don't answer individual reports as you will most likely not be the only one to report a specific problem. Don't worry: Receiving multiple reports on an issue sends us the signal that it must be important to fix - so our support team concentrates on collecting and communicating this internally.
👉 More Info & Patch FAQ
Changelog for Patch 1.7

Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.
New Machines & Items
- Göweil G4010 Q Profi bale wrapper
- JohnDeere 8R eAutoPowr livery
Additions & Improvements
- Added ability to adjust deadzones in the running savegame for PC
- Added download / file size information to the modhub download dialog
- Added exclamation mark to main menu if mods have updates available
- Added option to turn off cruise control on GPS line end
Fixes & Changes
- Various technical changes to improve performance
- Various stability improvements to prevent crashes
- Various text / translation adjustments
- Various visual adjustments on several models
- Improved multiplayer map sync speed
- Improved multiplayer performance
- Improved color of cut grass foliage LOD
- Delivering goods for multiple harvest contracts with the same station and crop will now prioritize the contract with the higher overall progress
- Disabled removal of fences which are part of an animal pasture due to issues calculating the animal pen area
- Changed behavior to recharge electric machines
- Fixed dual wheel connectors on several models
- Fixed grass having full yield when cut despite not being fully grown
- Fixed missing corn harvest animation on consoles
- Fixed rare cases where cutting trees would create invisible pieces that could freeze the game when near to the player
- Fixed spreading lime after mulching not working
- Fixed train not stopping at train stations and being too far away
- Fixed vehicle maintenance costs not being deducted
- Fixed an error when using the slope terrain tool
- Fixed area beneath fences not being unblocked for placement after fence deletion
- Fixed cotton harvester being unable to unload unfinished bales for mission completion
- Fixed driving issues with manual transmission with clutch
- Fixed feeding robots' produce not showing up in UI by producing more than needed
- Fixed fence gate state not loading correctly from savegames
- Fixed grape juice production economy
- Fixed hand tools list in multiplayer showing outdated or no information
- Fixed issues with the player character placement when controlling high pressure washer
- Fixed JohnDeere 6R wheel width options
- Fixed Kuhn SW 4014 wrapper throwing away bales
- Reduced lag for other players when manually saving a MP game
- Fixed mission yield being affected by rain while harvesting with a player-owned harvester
- Fixed partial working width setting desync for spreaders and sprayers in multiplayer games
- Fixed player being unable to transfer all of a farm's money in multiplayer
- Fixed player character getting stuck on platforms when exiting trains or vehicles next to them
- Fixed shifting into 8th gear in multiplayer
- Fixed silage additive usage with Göweil VARIO Master V140
- Fixed snow not being removed properly after being disabled in settings
- Fixed water foam glowing at night
- Navigation markers now display distance based on user settings instead of always using meters
- Removed misplaced fence below field 43 on Hutan Pantai preventing the creation of rice fields
Modding
- Added support to add or overwrite fruitTypes for maps
- Added various checks and log messages to help with debugging mod map configuration
- Changing the number of terrain angle channels for the fields no longer needs a separate custom shader
- Fixed custom placeable name not being resolved correctly in mod maps
- Fixed crash when deleting a placeable which used 'onCreateWater' callback, now only allowed be used for in-map assets
- Fixed envMaps not working correctly on custom maps
Additional notes
- As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.
👉 Year 1 Season Pass 👈
New Packs & Expansion

Get new content for Farming Simulator 25 and save up to 25% compared to purchasing the new content separately! Check out below what's included in the Season Pass.
The Year 1 Season Pass includes 3 content packs & 1 expansion to extend to your game as soon as the additional content releases.
